100% Design South Africa Announces its Featured Design Company for 100% Office 2017

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Visit us at 100% Design 9-13 August 2017

 

10 solid reasons why we can make a real difference to your next project.

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Raw Studios Worklife Office
Great workspace does not just happen.

Ready to start transforming your (clients) workspace: this is how we can help.
Raw Studios Spyne System Worklife Designer office furniture

Here are 10 solid reasons why we can make a real difference to your next project.

1. We’re more affordable than you think.

Seriously, we hear this from people all the time; “we though this quality and real design was going to come at a way higher price point” or “when we compared your offering with like products we were pleasantly surprised at the value”.

We argue that that is what real modular systems design is supposed to do: make great stuff more affordable, have a wider impact and ultimately help people out.

2. We actually care about your health and wellbeing.

Are you sick of smelling the melamine gasses coming off your office furniture? Well you have another choice, you know?

The engineered materials (solid birch plywood) that we employ in our ranges are natural and conform to the highest Northern European standards for health and sustainability. If you would like to know more about how green we really are, please download this short fact sheet.

3. We don’t just talk the talk, we innovate, we don’t just combine, we design.

So many workplace design companies talk the talk of collaboration, productivity, team activation, employee happiness and engagement, just to turn around and offer the same old rows and rows of table with pedestal combos and maybe some upholstered pod like structures… wow!

We actually take the time to consider where workspace and worklife is heading and to design solutions to the challenges posed by the changing landscape of work.

We consider how “super teams” now operate and what they need and how furniture should not get in the way of great collaboration and creativity, how often mobile workers have become, and how their needs have changed, but also that there is still a large group of employees that simply spend half their lives at the office and deserve to feel comfortable and assisted.

Raw Studios office range solution

4. We actually give a damn about the environment.

Raw is as green as we can make it, not perfect, but always improving. If you would like to know more about how green we really are, please download this short fact sheet.

5. We touch your site lightly.

Our systems are modular, flexible, and for the most part free standing. We don’t make dust or any other mess when we install and actually prefer to install just before the client takes occupation. No mess, no fuss.

6. Our lead times are way shorter that most imports or bespoke solutions.

Our standard lead-time is 3-5 weeks and we haven’t been late, ever! Many imported or bespoke solution can take three times as long to realize.

Raw Studios Blimp Worklife designer office furniture
7. We are agile, flexible and resourceful.

We are makers that are driven by a passion to make better experiences. We have our own prototyping facility where we can fast-track development on specific requests, and on larger projects we can design special apps and solutions. Please see our Customerization blog here.

8. We’re in it for the long solution, (modularity and longevity). Our products last longer.

We don’t buy into the throw away culture of “produce cheap and chuck away after three-five years”. We design and produce modular systems that can be re-configured and serviced from quality solid birch Finnish plywood.

9. We are authentic, with our own design language; we are a great alternative to the generic (yawn) products out there and as a challenger company, we try harder.

Yes, we are now often up against the big boys in the industry and because we offer something different to the generic office (you know it… Steel frame and melamine top… realy long yaaawn! ) We have caught the attentions of producers and corporates alike. Clients are not satisfied with the “usual” look, feel and function any longer.

10. We’re 100% local.

Local content is trending and for good reason… it’s damn lekker and sustainable. More often than not projects call for high local content and you don’t get more local than RAW. To see us at work on our beautiful hill, please see this short video:

The future is now! And we are part of it.

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On the 14th July Baker Baynes hosted the first part of our three-part series on architecture. The theme of the evening was Software & Design: Does it Help or Hinder?

The Raw Studios team was invited as guest speakers and Baker Baynes BIM specialist, Jani Bester, had this to report back:

RAW studios presented to an audience of mostly architects and interior designers and challenged many to rethink the way fabrication and joinery is done in the architecture and built environment. With the Blimp they demonstrated how their principles and philosophy’s can be adopted in various different industries. Robots are gaining traction when it comes to the highly precise construction of geometrically complex assemblies. Architects and designers can now use machines to create larger, permanent structures plus with advancements in robotic technologies (like the gesture controlled robot) designers can have fun with their tools again. The RAW studios team showed how technology plays a critical role in design and manufacturing. They have adopted new ways of designing and creating and the result is beautiful.

For more on this event and future plans please read the full write up here:

Baker Baynes architectural design series part 1
On Thursday, 14 July Baker Baynes hosted the first part of our three-part series on architecture. The theme of the evening was Software & Design: Does it Help or Hinder? Many enthusiastic professionals came along to find out more about Autodesk software and share their industry experience. Richard Smedley-Williams, Baker Baynes managing director, kicked off …

A look at what’s going on in the design industry
Peet van Straaten and Thys Kotze from RAW Studios showed how industry professionals are using CAD software. This product design and supply company specialises in design, protyping and production of high quality furniture. The RAW team demonstrated how they make modular plywood furniture systems by using CNC machining processes … (more)

UP Students Rock the Raw once again: 2015

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Workshop_UP_RAW-1024

In mid-July, Raw Studios hosted a week long collaborative workshop with twelve students from the University of Pretoria. The brief focused on the design solutions for the typology, “Micro-housing”, using Raw Studio’s signature technology: CNC cutting and jointing of birch plywood into designed ergonomic systems.

CNC Cutting

The goal of the workshop is to expose young designers to the practice of prototyping and hands-on engagement, guided by pioneers in the field It is Raw’s intention to expand this approach to include professional architects and designers alike, encouraging prototype-making as an innovative form of the design process.

CNC. Encouraging prototype-making as an innovative form of the design process

The students of the interior design and architecture programmes worked in groups under guidance from Peet van Straaten (Raw), Thys Kotze (Raw) and Bafana Mazibuko (Raw), European micro-living designers, the Mobiators, Geert Hutsebaut and Calanne Moroney, and University of Pretoria lecturers, Elana Van der Watt and Johan Swart. Students participated in the workshop voluntarily, resulting in a cross-sectional group of dedicated and determined individuals. They spent three weekdays in the studio, with the rest of the time at the workshop in Boschkop, camping a couple of nights on site.

Practice of prototyping and hands-on engagement

The workshop briefing day consisted of a series of inspiring, informative talks, from Raw Studios and from the Mobiators. Raw presented an outline of the studio’s work, the mind-set of designing for flexibility, CNC technology, material, optimised detailing, followed by a surprisingly enthralling demonstration of CNC cutting.

Raw presented an outline of the studio's work, the mind-set of designing for flexibility, CNC technology, material, optimised detailing, followed by a surprisingly enthralling demonstration of CNC cutting

The Mobiators spoke of their own micro-house experiences in the Netherlands, and the growing societal awareness and need for de-cluttering, downsizing and self-sufficiency. They gave insight into the lifestyle it offered, the benefits of living “micro” and the shortcomings they experienced and predicted.

A storage floor system for a three-sectioned table

In three groups of four, the students devised an approach to the interior of a micro-house, and a proposed solution to investigate. Over the course of the week, they worked towards a tangible detail/section of the proposal. This resulted in three diverse pieces of research – a storage floor system for a three-sectioned table, a single bed/double bed storage solution, and a free-standing multiple configuration piece. All three proposals dealt with storage, flexibility and maximising small spaces by layering and interlocking of functions. By the end of the week, all three groups had produced drawings, maquettes using cardboard or laser-cut 4mm plywood and fabricated sections of their proposal using the CNC cutter.

Workshop_UP_RAW_05

 

The work produced was impressive given the time and stimulated many intriguing discussions on the science of micro-living, realistic design solutions and lifestyle choices. It will be presented in the gallery at the Boukunde (architecture) department in September.

While the workshop was undoubtedly a valuable experience for the students involved, it was equally stimulating for Peet van Straaten and his micro-living enthusiasts from Europe, currently staying in Boschkop to collaborate on the development of a Raw micro-house product. The week provided much food for thought and instigated the launch of an interesting design process, as well as a new, scaled-up direction for Raw Studios.

They spent three weekdays in the studio, with the rest of the time at the workshop in Boschkop, camping a couple of nights on site.